Thursday, August 16, 2007

Hands-On With Halo 3's Singleplayer

The Halo 3 Multiplayer beta was OK. Great for multiplayer fans, good for people wanting to pop in on the series and see how it was all going, but not much more. No, as much as the kind of guys who are still playing Halo 2 MP on their original Xbox will try and tell you otherwise, what's interesting most people about Halo 3 is the singplayer. We want to see how the whole thing's going to finish up. Up til now, we didn't know much about it. The singleplayer, that is. Lucky for us, then, I just sat down and played a bit of it at a Microsoft/Bungie shindig in Sydney. How was it? Go on. Read on.

Only one level was on offer, the game's third (called Tsavo Highway, on the road to New Mombasa), but it was enough to get a feel for the thing. Least enough of a feel for a quick shot from the hip as to how the game's shaping up. You like Halo? This is more Halo. Little more, nothing less. You know how it plays, you know how it feels, it just feels a little fresher and looks a little nicer.
The graphics are a lot cleaner than the MP beta, that kinda-annoying jaggy look has (for the most part, foliage still suffers slightly) been smoothed out and the HDR lighting effects, like a dark room brightening as you bust into it, are a nice touch.


new images of new map "Narrows"








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