Sunday, July 29, 2007

Green Day's scene in the Simpson's Movie

OK here it is the scene with Green Day doing alittle concert in the Simpson's movie

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Green Day's scene in the Simpsons Movie

ok here it is the scene with Green Day doing alittle concert in the Simpsons movie


Saturday, July 28, 2007

new server open 3/5

Alright so the new server is open and i uploaded the files so you can all see them alright

heres the star image 3 click here
heres the snpow image click here
heres the 3rd transcript click here
and heres the content override txt click here

posted by:CarnageXB visit our:Forum

Tuesday, July 24, 2007

Green Day's Simpson Theme Song Release


Well today is a great day for Green Day and Simpson's fans. Today Itunes released the theme song for the Simpson's movie and Green Day the ones playing it and i think the song is spectacular. You can download the song off of Itunes for $.99 cents click this link to redirect you to the itunes store make sure you have itunes

http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewAlbum?playlistId=259702047&s=143441&i=259702058

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Saturday, July 21, 2007

Want to be An Affiliate

Comment here to become an Affiliate. add a link from your site to our site and comment here and say you added a link and then we will add your link.

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Thursday, July 19, 2007

Halo 3 Co-op to be Offline Only?

Rumors were swirling on Wednesday that Halo 3 may not include online cooperative play right out of the box and that the feature might become available as downloadable content at a later date. Or not…According to the staff at CVG, who claim to have their hot little hands on an advance copy of the next issue of Electronic Gaming Monthly, Bungie's Frank O'Connor told the magazine that implementing the feature over Xbox LIVE has been a "challenge" and might not fly at all.O'Connor wasn't immediately available for comment, and Microsoft spokesman Joe Dimiero said he could not say whether the info was accurate."We have yet to publicly confirm anything regarding co-op in Halo 3," he said, when asked whether the feature was in or out.Does this mean we'll actually have to sit in the same room with our friends to team up against the Covenant horde? Say it ain't so, Bungie. taken from gamespot.com

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Tuesday, July 17, 2007

Peter Moore Resigns From Microsoft

Peter Moore Resigns From Microsoft to Return to Northern California



Microsoft Corp. today announced that Don Mattrick, a former president at Electronic Arts Inc. (EA), will lead the Interactive Entertainment Business (IEB), which includes overseeing the Xbox® and Games for Windows® businesses. Peter Moore, who currently serves as corporate vice president of IEB, has decided to move his family back to the Bay Area for personal reasons and has secured another opportunity in the video games industry.
Mattrick will take over as the senior vice president of IEB at Microsoft, effective July 30. Mattrick was the founder of Distinctive Software Inc., which operated as a private company from 1982 until its merger with EA in 1991. Mattrick held various senior positions within EA, most recently as president of Worldwide Studios, until his resignation in February 2006. In February 2007, Mattrick began working with the Entertainment and Devices Division at Microsoft as an external advisor.
“Peter has contributed enormously to the games business since joining Microsoft in 2003 and we are sad to see him go,” said Robbie Bach, president of Entertainment and Devices Division at Microsoft. “Since that time, he presided over the global launch of the Xbox 360™, spearheaded a revitalized and rebranded Games for Windows business, and helped steer the console’s ascent.”
Moore has decided to return with his family to Northern California, where they lived until he took the position at Microsoft. Moore will remain at Microsoft to assist in the transition through August and will then return to the San Francisco Bay area.
“While Peter will certainly be missed, we are delighted to have one of the industry’s most talented and passionate veterans on board to lead the business,” Bach said. “Don is well-known and respected throughout the industry for his deep knowledge, technical expertise and management savvy. Under Don’s leadership, the games team is looking forward to embarking on our biggest holiday ever, with a wide-ranging roster of some of the most highly anticipated titles.”
Mattrick brings 23 years of games industry and development experience to the strong Microsoft management team, having helped bring to life such celebrated game franchises as the “Need for Speed,” “Harry Potter” and “The Sims” while at EA.
“Over the past two decades, and the past few months in particular, I’ve worked closely with many of Microsoft’s top leaders and I’ve always been impressed by their talent, passion and commitment,” said Mattrick. “I’m thrilled to join an already strong team that’s delivering truly amazing gaming experiences to customers around the world. I’ve never been more excited about the future of the industry, and firmly believe Microsoft will lead the next great innovations in gaming.”
Founded in 1975, Microsoft (Nasdaq “MSFT”) is the worldwide leader in software, services and solutions that help people and businesses realize their full potential. Taken From Gamerscoreblog.com

Please discuss this on our forum this is a big story and i am really interested in what you think

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Monday, July 16, 2007

New Halo 3 Single Play Info


With 11 weeks to go before release, Microsoft and Bungie showed off Halo 3's single-player campaign for the first time at the E3 Media and Business Summit. The demo, held behind closed doors, showcased the graphical improvements in the sequel, which is one of the most highly awaited games of the year.
Bungie showed off the first level of the game, titled Sierra 117. Not wanting to spoil some of the plot developments revealed at the beginning, the action picked up about one-third of the way through the level. What's interesting is that the Master Chief and the Arbiter have now teamed up, and they and a small escort of Marines must make their way through a Covenant-infested gulch to rendezvous with Sergeant Johnson and a couple of Pelican transports.


Though the opening level lacks what Bungie's Frank O'Connor said are the large-scale vehicle battles of later levels, it still packed an intense amount of action as the Master Chief and his friends battle their way through waves of opponents that included grunts, brutes, and what looked like to be some elites. The presence of the grunts and elites alongside the brutes is a bit puzzling considering the fractured state of the Covenant at the end of Halo 2, so we imagine that the answers are to be found in the exposition that we skipped over.
A number of things just stuck out to us as the battle unfolded. First, the combat looks to be as wild and dynamic as in other Halo games. The artificial intelligence of both the enemies and your allies pretty much guarantees that each battle can unfold differently. Second, the amount of intelligent chatter going on does a lot to add atmosphere and humor to the game. You hear the alien grunts cry, "What a world!" before a grenade explodes next to them, or another remark "I'll revenge my brother!" as he throws a plasma grenade at you. The chatter is constant and with the cacophony of gunfire and explosions, it makes for a symphony of battle. Speaking of symphonies, the music was missing in the work-in-progress version that we played, though it has been composed and recorded and is awaiting insertion.
So how it looks is a question that's undoubtedly a question on millions of Halo fans' minds. Keep in mind that after some grumbling by fans about the graphics in the recent multiplayer beta, Bungie stressed that what was seen did not represent the final look of the game. Well, what we saw wasn't quite final, but the graphics were undeniably better and more advanced than those seen in the beta. The game pops out right at you. The visuals are clear and crisp, as well as bright and colorful. There's a lush quality to the forest gully, with lots of ground clutter and towering trees. Most noticeable is the almost lifelike sunlight poring through the forest canopy. Halo 3 makes considerable use of high-dynamic range lighting so that shadows look dark, but at the same time, sunlight looks almost saturated. The animations and character models are also well done. The Master Chief encountered alien brutes in green camouflage armor that looks really cool and plausible, and it's possible to strip a brute of his armor with gunfire or explosions.
After battling through a section of the forest, the Master Chief and allies make it to a riverside clearing where the Pelicans await them. Unfortunately, a horde of Covenant is also there, so a desperate battle erupts to clear the landing the zone. However, it's all for naught as one Pelican, looking to avoid ground fire, collides with another, sending one crashing to the ground and the other spinning in a different direction. Your new mission: locate Sergeant Johnson's crashed Pelican; so it's like Black Hawk Down, only with aliens. An alien Phantom suddenly appears and hovers over the river, laying down suppressive fire, so O'Connor, playing the Master Chief, grabbed a canon off of its mounts and used it to shoot down the alien craft. Another large-scale battle erupted between arriving brutes and the Chief, and that's where the demo ended.
Bungie next showed one of the neat multiplayer features of Halo 3, which was the ability to record and play back gameplay movies of both multiplayer and the single-player campaign. While this was a feature that was somewhat crippled in the multiplayer beta, we got to see the all-but-final version of the film system. Basically, Halo 3 records game data as you play, and then when it plays it back, it reenacts all the events. Only now, you can move the camera around anywhere to change the angle, as well as pause and slow the action To demonstrate, Bungie showed off a five-versus-five multiplayer match that was recorded last week on the sand-trap multiplayer level. We watched as the battle was reconstructed and replayed. The members on one team boarded Warthogs and Brute Choppers, which are basically hoverbikes on steroids and had a head-on clash with the opposing team on their vehicles. The action was then paused and explosions were caught in all their fiery glory. It looks awesome, and even better, you can take high-resolution screenshots of your finest moments. You can then take screens or movies and upload them to a special shared space on Xbox Live so you can show off. This is going to be a great feature because it has implications for everyone, from whether you want to rub it in to your friend about a certain kill or you want to make machinima to or user-created movies.
Bungie has the next couple of months to polish and bug fix, though what we saw looked to be almost ready for primetime. All we can say is that it's going to be a long 11 weeks until September 25. Taken from Gamespot.com

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Friday, July 13, 2007

Server 2 Unlocked

About a week ago i checked halo3.com and i found out that the servers were now called Episodes also the second server was on pending and a couple of days later the server was unlocked showing us some other stuff here i uploaded them.

heres a sound click here

heres the picture click here

and heres the logscript click here

well there who go

Posted by: CarnageXB Visit our: Forum

Friday, July 6, 2007

New halo 3 single player picture



Yesterday Bungie release A new picture of Halo 3 single Player. Im getting more and more excited about the game. Are you. click the picture to the right to view the full size. Also remember a couple weeks ago halo news was like everywhere like halo3.com opened up server one and the first 100 people to fill out the form would get a prize in a couple weeks. Well the prize just came this is what us 100 people got.its a gamerpic. Awsome really.

Monday, July 2, 2007

Bungie reveals more

Ok so a lot of you know the bungie said there was going to be something big today so here. They had all kinds of new pictures alright here's the link to the page. LINK . Well this is great they showed us pictures of the brute chopper they showed us pictures of some armor we are pleased right well I am. I cant wait till the 25 of September.Two of the pictures even shows us the picture capture mode.Also Bungie did a Q&A and heres the LINK Now here's some pics: