Showing posts with label bungie. Show all posts
Showing posts with label bungie. Show all posts

Thursday, September 25, 2008

New Bungie Teaser Trailer

The New Bungie Teaser is now out and it seems to me it could be a expansion to halo 3.


Friday, September 19, 2008

Oh Noes The SI Is Back

The Superintendent is back at Bungie.


This is what he left.




<\\> UNSC OFFICE OF NAVAL INTELLIGENCE

<\\> CLASSIFIED SIGNALS ARCHIVE [ONI.SEC.PRTCL-1A]

<\ OPENED PER OFFICIAL REQUEST [DARE.V.500341(S1)] \ SOURCE: URBAN INFRASTRUCTURE A.I. [SUPERINTENDENT] \ RECEPIENT: PROWLER “TOKYO RULES” [COMM.DUTY.OFFICER] >> NOTATION KEYWORD SEARCH: “EMERGENCY” “DATA” “CORRUPTION”
>> (...) ~ QUERY RUNNING
>> (..)
>> (.) \ VTT TRANSCRIPT AS FOLOWS...

[SUPERINTENDENT]: “METROPOLITAN EMERGENCY!”
[SUPERINTENDENT]: “METROPOLITAN EMERGENCY!”
[SUPERINTENDENT]: “METROPOLITAN EMER--!”
[COMM.DUTY.OFFICER]: “We know. Personnel are en route. Can you--”
[SUPERINTENDENT]: “DETOUR! PROCEED WITH CAUTION!”
[COMM.DUTY.OFFICER]: “--put Kinsler on the line?”
[SUPERINTENDENT]: [UNITELLIGIBLE > DOG GROWLING(?)]
[COMM.DUTY.OFFICER]: “Sorry, what?”
[SUPERINTENDENT]: “BE A HERO! REPORT VIOLATORS!”
[COMM.DUTY.OFFICER]: “Oh, come on... ”
[SUPERINTENDENT]: “METROPOLITAN EMER--!”
[COMM.DUTY.OFFICER]: “Listen. We have a report of core data corruption.”
[COMM.DUTY.OFFICER]: “I need you to upload your--”
[SUPERINTENDENT]: “PARDON OUR DUST!”
[SUPERINTENDENT]: “YOUR TAX DOLLARS AT WORK!”
[COMM.DUTY.OFFICER] “--logs for the last twenty-four hours!”
[SUPERINTENDENT]: “KEEP IT CLEAN!”
[SUPERINTENDENT]: “KEEP IT CLEAN!”
[SUPERINTENDENT]: “KEEP IT CLEAN!”
[COMM.DUTY.OFFICER]: [UNINTELLIGIBLE > PROFANITY (?)]
[COMM.DUTY.OFFICER]: “We're sending a team, alright?”
[COMM.DUTY.OFFICER]: “Until they arrive, all additional comm needs to route through me.”
[COMM.DUTY.OFFICER]: “Repeat and acknowledge.”
[SUPERINTENDENT]: “OBEY POSTED LIMITS!”
[SUPERINTENDENT]: “YIELD TO UPHILL TRAFFIC!”
[COMM.DUTY.OFFICER]: “I'll take that as a ‘yes’...”
[SUPERINTENDENT]: “PLEASE REMAIN CALM!”

\ ~ QUERY COMPLETE

\ ARCHIVE CLOSED \>


Check it out for yourself.

Saturday, August 30, 2008

Someone Won Recon Armor

Over at Pax, Bungie has a booth and a couple of games going on. If you play against 2 bungie Employees and win you get Recon.


Wednesday, July 16, 2008

E3 Announcement Shelved, For Now

As upset and frustrated as we know folks are, we hope it's at least a small comfort that our fans know we share their disappointment. A metric ton of man hours went into getting something ready to show and it's disappointing to not be able to share it. But, the upside is that it's all stuff you'll still see further down the road.

As much as fans wanted to believe otherwise, this is in fact, the truth and not a cruel hoax or prank. E3 is winding down and there are no plans to make a surprise announcement later this week.

Top Questions we've received on this matter:

1. OMG! The announce was posted at 7! This is all part of the plan.

The news was broken to us shortly before 7 p.m. and we decided to keep with tradition to make a clean break.

2. Why leave the splash page up if it's not happening?

We left the splash page up for the folks who didn't see the message or were planning on tuning in the following morning before the news vanished into Bungie.net's ether.

3. But Harold Ryan is only a TESTER this has to be fake!

Harold was a tester, but assumed the position of President a while ago. Crazy Wiki's and their misinformation.

A couple of far lower priority side effects of us not making our announcement are that the Podcast we recorded and the E3: Livin' the Dream mockumentary Sketch and I were filming have hit some snags. The Podcast will be filed away in the "archives" and will be anachronistically released at a later date. The video experience, E3: Livin' the Dream, cannot be salvaged at this time.


via bungie

Tuesday, July 15, 2008

Announcement cancelled?

Look here

click it
I think its a LIE

Monday, July 14, 2008

The Superintendent of Bungie.net

is sad

check it out







>>PLEASE REMAIN CALM<<>>EXPECT DELAYS<<>>OBEY POSTED LIMITS<<>>PARDON OUR DUST<<>>PROCEED WITH CAUTION<<>>FINAL NOTICE: BILL PAST DUE<<>>KEEP IT CLEAN<<>>EMERGENCY LIGHTS ACTIVE<<>>NO PUBLIC ACCESS<<>>SERVICES WILL RESUME<<01:17:44:03rebooting...>>statistical processing continues<<

Sunday, July 6, 2008

Bungie Day Gamerpics and Theme on XBL

Download the limited-time only Bungie Day '08 Themes and Gamerpics on Xbox Live Marketplace now.



Download those seven Gamerpics on Xbox Live Marketplace now. The Bungie Day '08 Theme and Gamerpics will only be available on Bungie Day only. Get 'em while you can.

Wednesday, September 19, 2007

New Bungie.net and Shoutbox


The new Bungie.net is looking great. You have to wait till this weekend for all the Halo 3 features to be turned on.

Check it out

Also I put up a new flash based shoutboxon the side panel. Check it out

Tuesday, September 18, 2007

New Bnet Feature Preview

When Halo 3 launches next week we will be ushering in a new and improved version of Bungie.net to blow your mind and offer an unprecedented amount of stats and features to embellish your Xbox LIVE experience. The Bungie.net team has been working overtime to cram a crazy amount of content onto the site. If you thought the Halo 2 / Bungie.net integration was cool... you aint seen nothin yet.

Chris Gossett, Bungie.net Development Lead, spoke with Team Xbox and gave them some additional details about what's in store for Bungie.net. You can check out a laundry list of features, new screenshots of the site and some insights right HERE.


This Wednesday, the first step towards Bungie.net interweb domination begins with the launch of our new framework and some infrastructure that's needed for the Halo 3 hoopla.

Then, this weekend, we will be pulling back the curtain and turning on all of the Halo 3 features. This means that starting on Saturday, if you start poking around Bungie.net, you could very well stumble across some information you may not want to see before you get the game. This would include things like the names of missions, achievements and - screenshots. Members of the press will start receiving their Halo 3 game discs later this week and there's a high likelihood that some people in the media will start to experiment with Bungie.net and upload screenshots to their gallery.



Some image previews of the new Bungie.net. Click links to view them.

Screenshots

Halo 3 How-to: Forge Object Editing


Bungie posted this:

It's a big article about the How to's on Forge. It describes alot about forge so don't miss out on reading it.


Advanced Forgery

On the surface, the Forge is pretty straight forward. Create fusion coil, hurl at friend, repeat ad infinitum. However, there are some other things that you may choose to make yourself aware of if you wish to master your tools.

Inventory and Budget

The number of objects you can place in the Forge is ultimately limited by two things: Inventory, which is the number of a specific object that you can place, and Budget, which is an overall total that keeps things in check.

There’s actually a third limit that kicks in when you’ve got a whole heck of a lot of objects on the map, but really, you need to be looking for trouble to bump into that one. The Forge will just squawk at you and give you a polite error message if you try to go above it. Don’t bother, it’s not that spectacular.


Halo 3 How-to: Forge Basics

Bungie Posted this:

What Is The Forge?

In the beginning, there was a single sniper rifle on Colossus. And it was not so good. One of the new multiplayer features introduced in Halo 3 is the Forge. The Forge is an object layout editor, a tool to allow players to rework the various weapons, vehicles, and scenery that Bungie’s multiplayer designers have thoughtfully placed around Halo 3’s multiplayer maps. Better still, the Forge is a multiplayer editor in every sense of the word: you can enlist the aid of a few friends to edit a map with you, in the same game, over the usual gamut of multiplayer situations (splitscreen, system link, or Xbox Live.) Of course, any gathering of friends inevitably devolves into shootings. Fortunately, the Forge also plays host to a variety of novel combat conditions, and even a couple of peculiar games made possible by the lax rules and on-the-fly editing.


Friday, September 14, 2007

Bungie Weekly Update 09/14/2007

Posted by Bnet

BE CAREFUL ON BUNGIE.NET next week.

Hi-res screenshot galleries allow folks to take shots from any moment in Saved Films. Since Saved Films can be made of Campaign moments and uploaded to Bungie.net instantly, player profiles CAN AND WILL CONTAIN SPOILERS - so don't surf random Gamertags until you've completed the game. They could LITERALLY have the final frame of the game as a screenshot on their file share.

Campaign shots will generally be replaced with a SPOILER gif in more publicly facing areas - but individual player profiles ARE NOT SAFE and never will be! Use careful judgment.

Next week Bungie.net will be relaunched with a lot of this new functionality – and it is AWESOME stuff. Truly mindblowing. Everything we did for Halo 3 has been turned up to 11. But starting late next week, the game is going to start escaping from retailers, showing up on reviewers desks and even Bungie employees will be playing just before the launch. So steer clear if you don’t want to see spoilers. Got it?

Read Full Article

Tuesday, September 11, 2007

Best Buy’s Golden Gift to Halo Players


Frankie just posted this on Xbox Family

We get a lot of stick for how big Halo has become, with T-shirts, sodas, action figures and so on, but sometimes our promotional partners give you something to really sink your teeth into. Such is the case with our friends at Best Buy. And this one is BIG.

During the launch period of Halo 3, the 25th, 26th and 27th of September, Best Buy will be sponsoring the Xbox Live Gold service and making it free for everyone. Think of it as Halo Free Gold Days. That means that even if you only have Xbox Live Silver, or you picked up a 360 just for Halo 3, that you’ll be able to try almost all of the features


Wednesday, August 29, 2007

Help lift the spirits of a Bungie luminary

From xbox360fanboy.com

"You may not know the name Peter Marks, but if you've played Halo you know his work. Marks was behind one of the most popular multiplayer maps in the game, Hang 'em High. Marks has recently come down with a particularly aggressive form of cancer, and the Bungie community is asking fans to help lift his spirits with words of kindness and encouragement. Halo.Bungie.Org has set up a special website just for people to leave their comments for Peter.

Thursday, August 23, 2007

Confirmed: No Halo 3 Clan Support And Longevity

2old2play.com got in touch with Frankie at Bungie and asked them a few questions about rumors on Halo 3 clan support and how they expect to keep Halo 3 running as long as their last franchise title.

How does Microsoft expect Halo3 to have the longevity of Halo2 without clan support?

Halo 3 is going to have far more longevity than Halo 2, thanks to new features like Forge, Saved Films, player traits, custom game variants and online co-op. Clan support not only had little to do with Halo 2s longevity, but in fact proved quite unpopular relative to other matchmaking types and activity. That said, Bungie.net does plan to increase support for clan-like activities in the very near future. More news on that later.

Does Xbox Live have anything in the works as a solution to remedy the lack of "clan support" for Halo 3?

Xbox Live continues to upgrade features and specifications. It is possible that community functionality will be improved in the future. This question may be better answered by the Xbox Live team.

Why has a solution taken so long when we have already had three fall/spring updates?

Frequent, low-impact updates are one of the luxuries of Xbox Live, improving features and functionalities with little impact to the seamless player experience.

What is the issue with extending the FL past 100 people?

This question may be better answered by the Xbox Live team.

Sunday, August 19, 2007

A look at the Halo 3 Weapons

Halotalk.com put together some info on the new weapons in Halo 3


As in any first person shooter, you can expect a great array of weapons to be at your disposal, and Halo 3 is no exception to that rule. Most of the weapons found in the first two Halo games will be back in Halo 3 in essentially the same form as before, but with small power changes and cosmetic differences.

Halo 3 will show us a new weapons class, called “support weapons”. These weapons are excessively large, two handed weapons. When using these weapons, the view changes from that of a first person shooter into a third person view.

Missile Pod
The missile pod is a weapon similar to the rocker launcher, although with some added benefits. A major advantage of this weapon is that the missiles track your target. This weapon can also hold a lot more ammunition compared to the standard rocket launcher, although comes with the disadvantage of your character being slow to move.


Spartan Laser
This weapon can kill any player or vehicle in one direct hit. Not only does it have the ability to kill anything with one hit, it also kills anything in its path, meaning if there is more than one enemy within its sights, multiple targets can be killed at once. The major issue with this weapon is the fact that it takes around three seconds to charge and then fire.


Turret Gun
The Halo game series has always had mounted weapons, and didn’t you always wish you could rip it off its mountings and bring it with you? Well, now you can rip it off its mountings, and bring it right along with you! Although you will walk slowly when carrying this gun, the rapid rate of fire should compensate.


As well as these new class of weapons in Halo 3, there of course is other weapons that will be at your disposal. These include:

>Brute Spiker – a gun that rapidly fires spikes at enemies
>Brute Mauler – dual shotgun
>Gravity Hammer – similar to the one that Tartarus had in Halo 2
>Spike Grenade – a “stickable” grenade that explodes in a shower of spikes
>Fire Bomb – incendiary grenade with a burning compound that attaches onto anything it touches.

And for those fans of the original Assault Rifle as seen in Halo, and which didn’t appear in Halo 2 should enjoy Halo 3 even more so. The Assault Rifle is back as the default weapon, although slightly different from Halo with its slower rate of fire but with greater accuracy and a longer range.